Soul-Stealing Fist (5e Spell)
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|Casting time:||1 action|
You infuse your fist with necrotic energy. Make a melee spell attack against a creature you can touch. On a hit, the target takes 3d6 necrotic damage and you gain temporary hit points equal to half the damage dealt (rounded down). A creature which was hit and took damage must succeed on a Wisdom saving throw or be stunned until the start of your next turn. A creature that resists necrotic damage has advantage on this save.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
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