Silver Chariot's Rapier (5e Equipment)
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Weapon (Rapier), Legendary (requires attunement)
A rapier made of silver that holds the power of a Stand User by the name of Jean Pierre Polnareff and his Stand: Silver Chariot. The Rapier has 3 charges and has various abilities to expend them on. The rapier regains 1 charge at the end of each day.
Off Comes the Armor! As a bonus action, you increase your speed by 30 feet and can make an additional two actions per turn for 1d4-1 (minimum of 1) turns. In exchange, your AC temporarily drops by 5 during this time and does not return to normal until after the ability ends.
Silver Chariot. As a reaction, you catch a magical or non magical projectile with your sword. If the projectile is non-magical, such as an arrow or a dart, you simply slice the projectile and take no damage. If the projectile is magical, such as magical fire or a lightning bolt, you may deflect it and aim the projectile towards a new target within half the projectile's former range. The target must make a saving throw related to the spell with a DC equal to the original caster's spell save DC.