Sickly Staff of Life (5e Equipment)

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Staff, Rare

This staff is crudely constructed of a chunk of decaying wood. The end of the staff is tipped with a sickly three fingered green hand, which has been strapped to the staff with linen. It is clear that the hand is the only magical part of the staff, and stick itself is simply a way to utilise the effects without touching it. Despite the fact that it is essentially a stick, it is quite sturdy and can handle a good amount of wear and tear.

Monkey's Paw When the hand part of the staff prods an inanimate, non magical object of medium size or smaller, roll a d4.
  • On a 1, the material reverts to a state of life. If it was originally plant material, it grows roots, leaves, and branches, planting itself on the ground below it. If it was stone, beetles, ants, and worms chew their way out of it, consuming it until there is nothing but a pile of burrowing insects. If it was some kind of animal product, it will shift until it has become a creature similar to the one it was in life, a tiger fur becoming a striped housecat, or a rats corpse becoming several gerbils covered in rat fur. Materials not composed of organic material, such as metals or crystal, simply do not respond to the effect.
  • On a 2, the materials become enveloped in splotches of mold, regardless of whether they are organic or not. these splotches of mold slowly spread across the object over the course of 1d4 hours, completely decomposing at the end. all that is left after this process is a foul pile of mold roughly the size of the object.
  • On a 3, the object becomes sentient, hovering 5 feet above the ground. the object has the same stats as the flying sword, except for two things. If it is a weapon, it has that weapons attacks as its own, if it is not a weapon it instead deals 1d4 bludgeoning damage, plus 3 bludgeoning damage for every additional 10 pounds it weighs, to a max of 20 additional bludgeoning damage. Additionally, it will follow any orders the staves wielder gives it. The item loses this property after 1d4 days.
  • On a 4, the object becomes alive. The object has the same stats as a mimic pertaining to that object, except it loses the ability to shapechange out of that objects form, as well as both the adhesive body trait and amorphous body trait. The object has an intelligence of 15, and speaks common. This effect lasts until the creature is killed, at which time it will revert to its inorganic form. Any damage the mimic sustained carries over to the object.

Every time the staff is used, one of the fingers curls as if counting downward. once there are zero fingers uncurled, the hand will no longer bring beings to life. While in this state, any non-undead and non-construct that touches the hand must succeed on a d15 constitution saving throw or take 1d6+4 necrotic damage. If this effect kills the creature, one finger uncurls for every 20 hit points the creature had at its maximum.


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