Shadow Well, Variant (5e Spell)
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4th-level Illusion (ritual) | |
Casting time: | 1 action |
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Range: | 30 feet |
Components: | V, S, M (a small silver bell, two pieces of silver, and a small square of black velvet) |
Duration: | Concentration, up to 1 minute |
You cause a single target's shadow to become a temporary gateway to a small region within the Shadowfell. An unwilling target must make a Wisdom saving throw or be pulled into the gateway.
While in the designated region of the Shadowfell, the target sees a deserted, gloomy duplicate of that region's analogue on the Material Plane, and may be subject to any of the hazards associated with traversing the Shadowfell. On each of their turns, the target may choose to use an action to attempt a Wisdom saving throw, ending this effect early on a success.
When the target returns to the Material Plane, it reappears in the spot it had been in when the spell was originally cast. If this space is occupied, it is instead shunted to the nearest unoccupied space.
A target who succeeds a saving throw from this spell or who leaves the Shadowfell early by their own means cannot be affected by this spell again for at least 24 hours.
While self-explanatory, it is important to note that spells which transport a creature within the plane it already exists within (such as teleport) do not have the capability to return the target to the Material Plane, although a spell which allows it to access another plane of existence works normally, ending the effect early if used.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.
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