SRD:Javelin
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
| |||||||||||
Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | 1 | * | 1 | |||||||
Diminutive | * | 1d2 | * | 1 | |||||||
Tiny | * | 1d3 | * | 1 | |||||||
Small | 1 gp | 1d4 | 1 lb. | 2 | |||||||
Medium | 1 gp | 1d6 | 2 lb. | 5 | |||||||
Large | 2 gp | 1d8 | 4 lb. | 10 | |||||||
Huge | * | 2d6 | * | 20 | |||||||
Gargantuan | * | 3d6 | * | 40 | |||||||
Colossal | * | 4d6 | * | 80 | |||||||
|
Description
Since it is not designed for melee, you are treated as nonproficient with it and take a –4 penalty on attack rolls if you use a javelin as a melee weapon.
Enhancements
Material | Average | Masterwork1 | Hardness | hp | Special |
---|---|---|---|---|---|
Steel and Wood | 1 gp | 301 gp | 5 | 5 | — |
Adamantine | — | 3,001 gp | 5 | 6 | Bypass hardness less than 20 |
Deep Crystal | — | 1,001 gp | 10 | 15 | Psionic |
Mundane Crystal | — | 301 gp | 8 | 12 | No rusting, not metal |
Darkwood | — | 321 gp | 5 | 5 | 1/2 weight |
Iron, Cold | 2 gp | 302 gp | 5 | 5 | Magical enchantments cost an additional 2,000 gp. |
Mithral | — | n/a | n/a | n/a | — |
Silver, Alchemical | 91 gp | 391 gp | 5 | 5 | −1 damage |
|
Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
---|---|---|---|
+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6 | +72,000 gp3 | +12 | +60 |
+7 | +98,000 gp3 | +14 | +70 |
+8 | +128,000 gp3 | +16 | +80 |
+9 | +162,000 gp3 | +18 | +90 |
+10 | +200,000 gp3 | +20 | +100 |
+11 or more | + bonus squared × 20,000 gp |
+ enhancement bonus × 2 | + enhancement bonus × 10 |
|
See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons