Rubble (5e Creature)

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It is rumored that elements from subdermal engineering aid in the formation and dispatch of rubble – flesh of great slabs combine particles of mystical natures, forming a rolled out dough that can form a variety of shapes and textures. Rubble eat waste water and the remains of other rubble.

Weeping Rubble[edit]

Medium construct, unaligned

Armor Class 17 (natural armor)
Hit Points 34 (4d8 + 16)
Speed 30 ft.

14 (+2) 11 (+0) 18 (+4) 3 (-4) 10 (+0) 5 (-3)

Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Challenge 2 (450 XP)


Multiattack. The rubble makes two attacks with its claws.

Claw. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Explosion (1/day). The rubble explodes. Each creature within 20 feet of it must make a DC 18 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. The rubble dies and its space and the spaces within 5 feet of it are filled with bright light for 1 minute.


Bipedal slab that is gifted with a vaguely fleshy perdurance, but yet prone to burn. It’s form includes a jutting and massive head and is prone to explosions. It’s head is protected by a thick layer of it’s own flesh. A weeping rubble is a scavenger that basks in the glow of other organisms. Their skin is a deep black and scaly, with a thin layer of bioluminescent goo seeping from their wounds. Weeping Rubble are occasionally created by the Gumganglon Order during their experiments.

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