Rotting Root Lord's Rot (5e Spell)

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Rotting Root Lord's Rot
3rd-level conjuration
Casting time: 1 action
Range: Self (20 ft. radius)
Components: V, S
Duration: Instantaneous

You commune with a powerful, but uncontrollable, earth elemental. All creatures within a 20-foot radius of you must make a Dexterity saving throw. On a failed save, the target takes 8d6 necrotic damage. If this damage reduces the target to 0 hit points, it rots to nothing.

A rotted creature and everything it is wearing and carrying, except magic and metal items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6, and its range increases by 5 ft. for each slot level above 6th.

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