Rift Balance (5e Spell)
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1st-level Abjuration (ritual) | |
Casting time: | 1 Action |
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Range: | 30 feet |
Components: | S, D |
Duration: | Instantaneous |
Chronomancers are tasked with keeping balance in the Astral Plane, whenever you remove something, something must take its place.
You raise your hand at a target within range as their Astral energy flows towards your hand, you then raise your other hand at another target and the energy flows through both your hands and the Astral energy passes from your second hand into the second target. The first target must make a Constitution save or take Necrotic 2d8 damage, you can then heal another target by the same amount of damage of your choice, you cannot choose yourself.
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