Prop-Plane, Single (Metal Gear Supplement)

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Prop-Plane, Single[edit]

Huge vehicle (1,600 lb.)
Creature Capacity 2 Medium creatures
Cargo Capacity 800 lb.
Armor Class 20 (15 while motionless)
Hit Points 30 (damage threshold 5, mishap threshold 10)
Speed 15 ft., fly 800 feet (Travel Pace 80 miles per hour (1920 miles per day))
Cost Special Common


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 12 (+1) 0 (-5) 0 (-5) 0 (-5)

Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious

Traits.


Prone Deficiency. If the plane rolls over and falls prone, it can't right itself and is incapacitated until flipped upright.
Gas-Powered. The plane has a 50-gallon tank, and consumes 1 gallon every 12 miles traveled.

Action Stations.


Helm (Requires 1 Crew and Grants Half Cover). Drive and steer the plane.

Bonus Actions.


Ascend/Descend. If the plane is able to move, the driver causes the plane to ascend or descend 60 feet.

Reactions.


Juke. If the plane is able to move, the driver can use its reaction to grant the plane advantage on a Dexterity saving throw.

Albatros_C.I.jpg
[Source].

Variants

Single Prop Fighter

Propeller planes were the aircraft that created the concept of an air force, though their role was ultimately to destroy enemy bombers while protecting their own from enemy fighters. A prop fighter is Uncommon. The driver and passenger can access the following action station:

Machine Gun (Requires 1 Crew and Grants Half Cover). +X to hit, range 60/600 ft., one target. Hit: 11 (3d6) piercing damage 1d4 times. Must be reloaded as an action after 20 shots.

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