Prairie Ogre (5e Creature)
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Prairie Ogre[edit]
Huge giant, typically chaotic neutral Armor Class 16 (natural armor, shield)
Saving Throws Str +11, Con +9 Hollow Bones. The ogre cannot sink in water naturally and must make a DC 24 (Athletics) check to attempt to submerge. Homonculi Nature. The ogre is considered both a Giant and Monstrosity. Keen Hearing. The ogre has advantage on Wisdom (Perception) checks that rely on hearing. Rampage. When the ogre reduces a creature to 0 hit points with a melee attack on its turn, the ogre moves up to half its speed and makes a war scythe attack. Reckless. At the start of its turn, the ogre can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. Sure-Footed. The ogre has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. ACTIONSMultiattack. The ogre makes one war scythe attack, one kick attack, and one stomp attack. Scythe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 7) slashing damage. Kick. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed a DC 16 Strength saving throw or be knocked prone. Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone target. Hit: 27 (3d12 + 7) bludgeoning damage. REACTIONSUnbridled Fury. In response to being hit by a melee attack, the ogre can make one melee weapon attack with advantage against the attacker. |
Common, prairie, or Ni'khari ogres are by a substantial margin the most successful kind of giant in Kaimere bar none, in no small part due to their massive populations, proportionate to their relatives and size. Common ogres are descended almost entirely from stock that expressed exclusively titanosaur-mimicking morphology, although minute traces of boar and palaeoloxodon are found. This titanosaur base has such extreme pneumasticity that they can actually, despite their size, have quite human proportions, all be it with both longer legs and more squat, stout feet. Few prairie ogres retain derived external characteristics, other than the pneumatic torso and skeleton and derived air sacs as these traits allow them to reach their massive sizes, even among their kin. While they do have osteoderms, they are beneath the skin, much like a sloth, and only a few, particularly older men, have external osteoderms and these mostly act as mineral reserves over defense. Having said that, there is an element of sextual selection with regards to external armor, as ogre women prefer these armored men when choosing a lover. The reason that prairie ogres don't resemble their ancestors is due to their strong and healthy populations, whereas hill and forest ogres look much more derived because of their smaller populations. |
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