Plumbophoresis (5e Spell)
From D&D Wiki
5th-level Conjuration | |
Casting time: | 1 action |
---|---|
Range: | 30 feet |
Components: | S, M (20 gp worth of pure gold, which the spell consumes) |
Duration: | 1 minute |
You cause a cube of lead, 5 feet on a side, to appear in an unoccupied space you can see within range. On your turn, you may use your bonus action to cause the cube to move up to 15 feet in a straight line in any direction. If the cube is in mid-air at the end of the move, it immediately plummets to the ground.
If a creature gets caught in the path of the lead cube's movement, it must make a Dexterity saving throw to attempt to dodge to an adjacent unoccupied space. On a successful save, it evades the cube and moves to the adjacent unoccupied space; this movement does not provoke attacks of opportunity. On a failed save, it is pushed to the end of the cube's path. If a creature that fails the saving throw gets crushed between the cube and another surface, such as a wall or floor, it takes 8d6 bludgeoning damage and becomes restrained until the cube moves or disappears. If the creature is Huge or larger, it doesn't get pushed or restrained by the cube.
At the end of the spell's duration, the lead cube crumbles into dust.
Back to Main Page → 5e Homebrew → Spells → Artificer
Back to Main Page → 5e Homebrew → Spells → Wizard