Permanency (5e Spell)
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|Casting time:||1 action|
|Range:||Variable, see text|
This spell makes certain other spells permanent. You cast the desired spell and then follow it with the permanency spell. Spells cast on other creatures, objects or locations (not on you) are vulnerable to dispel magic as normal. If you are targeted by a successful dispel magic or are within the area of an antimagic field, any spells that have been made permanent by this spell are suppressed until you complete a long rest, or until the antimagic field no longer affects the subject of the spell. Depending on the spell you wish to make permanent, you must be of a minimum caster level as listed below.
You can make the following spells permanent in regard to yourself:
In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, an area, or an object (as appropriate):
Additionally, the following spells can be cast upon objects or areas only and rendered permanent:
The DM may allow other selected spells to be made permanent.
Much like magic items, a creature, item, or area can only attune to three permanent spells at one time. You can end your attunement to a permanent spell on yourself at any time. You can end your attunement to an area, item or other creature or person only if you are the caster or through the use of spells (see above).
Once attunement is ended that spell also ends and is no longer permanent, and its benefits cannot be regained unless the spell and permanency is cast again.