OGC:Blood of Power (3.5e Feat)
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This material is published under the OGL 1.0a. |
Blood of Power [General][edit]
You can activate blood using arcane power.
Prerequisite: Ability to cast arcane spells.
Benefit: You may use an available (in the case of sorcerers) or prepared (in the case of wizards) spell as an awakening force for activating or raising power with magical blood. This attempt is tainted with arcane energy and influenced by the level of the spell.
Normal: You cannot activate blood or raise power without providing an awakening force.
Special: A wizard may select Blood of Power as one of his wizard bonus feats.
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