OGC:Names of Terror (3.5e Feat)
From D&D Wiki
This material is published under the OGL 1.0a. |
Names of Terror [Metamagic, Class, Magical, Arcane, Divine][edit]
You know the hidden names and secret words that invoke the darkest powers.
Benefit: You may choose to make a Will save (DC 10 + the spell level + your casting ability modifier) when casting a spell. If you fail the save you fail to cast the spell and become shaken for a number of rounds equal to the spell’s level (minimum 1). If you succeed then you add your casting ability modifier to any numeric effect generated by the spell.
Special: Any spell that is affected by the Names of Terror feat gains the evil descriptor in addition to any other descriptors it may already have.
Back to Open Game Content → Character Options → Feats → Metamagic Feats
Back to Main Page → Publication List → Publishers → Mongoose Publishing → The Quintessential Kobold