OGC:Names of Terror (3.5e Feat)

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This material is published under the OGL 1.0a.

Names of Terror [Metamagic, Class, Magical, Arcane, Divine][edit]

You know the hidden names and secret words that invoke the darkest powers.
Benefit: You may choose to make a Will save (DC 10 + the spell level + your casting ability modifier) when casting a spell. If you fail the save you fail to cast the spell and become shaken for a number of rounds equal to the spell’s level (minimum 1). If you succeed then you add your casting ability modifier to any numeric effect generated by the spell.
Special: Any spell that is affected by the Names of Terror feat gains the evil descriptor in addition to any other descriptors it may already have.




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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Names of Terror from The Quintessential Kobold, © 2004, Mongoose Publishing; Author Shannon Kalvar, based on original material by Shannon Kalvar. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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The Quintessential Kobold
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