Nightmare (5e Spell)
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5th-level Illusion | |
Casting time: | 10 minutes |
---|---|
Range: | Unlimited |
Components: | V,S |
Duration: | Instantaneous |
You send a hideous and unsettling phantasmal vision to a specific creature of your choice that is on the same plane of existence as you. The target must make a Wisdom saving throw, modified by how well you know the target, to resist the vision. On a failed save they suffer through the vision; on a successful save they do not dream that night and otherwise rest as normal.
Knowledge | Save Modifier |
---|---|
Secondhand (you have heard of the target) | +5 |
Firsthand (you have met the target) | +0 |
Familiar (you know the target well) | −5 |
Connection | Save Modifier |
Likeness or picture | −2 |
Possession or garment | −4 |
Body part, lock of hair, bit of nail, or the like | −10 |
The vision prevents restful sleep. On a failed save, the target takes 1d10 psychic damage, gains one level of exhaustion, and becomes unable to regain spell slots of 5th level or higher for the next 24 hours. A target cannot reduce their levels of exhaustion through rest during a night they are targeted with this spell.
A dispel evil and good spell cast on the target while you are casting the spell dispels the visions and causes you to be stunned for 10 minutes. A target under the effects of Protection from Evil and Good has advantage on a saving throw caused by this spell.
If the target is awake when the spell begins, you can choose to cease casting the spell (in which case the spell slot used to cast this spell is lost) or to enter a trance until the target goes to sleep, whereupon you become alert again and complete the casting. If you are disturbed during the trance, you must succeed on a Concentration check as if you were in the midst of casting a spell or the spell ends.
If you choose to enter a trance, you are not aware of your surroundings or the activities around you while in the trance. During this time, you are deaf and blind, your speed becomes 0, and you are incapacitated.
Creatures who don't sleep or dream, such as elves, are immune to this spell.
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