Momentary Relapse (5e Spell)
Jump to navigation
Jump to search
Necromancy cantrip | |
Casting time: | 1 Action |
---|---|
Range: | 30 feet |
Components: | V,S |
Duration: | Concentration, Up to 2 Rounds |
You bend the magic which bolsters the strength of a creature to create the opposite effect. Choose one creature you can see within range, which must make a Constitution saving throw. On a failed save, the creature take 2d6 damage. For the duration, that creature keeps that dealt damage. At the end of the spell effect, the creature regains the damage dealt to it and gains 1d4 temporary hit points.
This spell’s damage increases at 5th level (3d6), at 11th (4d6), and at 17th (5d6).
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard