Mjolnir Mk. IV (5e Equipment)

From D&D Wiki

Jump to: navigation, search

MJOLNIR Mk. IV[edit]

Heavy Armor
Rarity Armor Class (AC) Strength Stealth Weight
Legendary 17 18 425 lb.

MJOLNIR is a suit of powered armor.

Energy Shield. Wearing MJOLNIR grants you 20 temporary hit points which refresh after not taking damage for 3 rounds (18 seconds).

Powered. The weight of the MJOLNIR does not contribute towards your encumbrance.

Perfect Fit Once donned for at least 5 minutes, the armor becomes impossible to doff, except for the helmet. The only way to remove it is to replace it piece by piece with another suit of Mjolnir Armor, such as the Mk. V. This process takes 1 hour.

5.00
(one vote)

Back to Main Page5e HomebrewEquipmentArmor

MarkIV_model.jpg
[Source]

Back to Main Page5e HomebrewEquipmentArmor

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Halo franchise, and/or include content directly affiliated with and/or owned by Microsoft. D&D Wiki neither claims nor implies any rights to Halo copyrights, trademarks, or logos, nor any owned by Microsoft. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: