Weapon (Kunai), Rare (requires attunement)
This elaborate kunai bears magical runes along its handle. As a bonus action while attuned to the kunai, you may attempt a DC 10 Dexterity (Acrobatics) check. On a success, you teleport to where the kunai is. On a failure, the kunai teleports to your hand. When you thrown this kunai, you must wait until the end of your turn to be able to teleport to it.
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