Mark 3 Iron Armor (5e Equipment)
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Mark 3 Iron Armor[edit]
Rarity | Armor Class (AC) | Strength | Stealth | Weight |
---|---|---|---|---|
Very Rare | 22 | 18 | Disadvantage | 250 lb. |
The Mark 3 was a sidegrade to the mark 2 but removes the Achilles heel that was the exposed cabling. The armor was made for a more close combat situation and the features show,
Black Carapace. You must have a black carapace, an augment only granted by the geneseed, to benefit from any features below this.
Fully Sealed. While wearing the helmet, and there are no holes in the armor, you can breathe as if you always have air.
Night Vision. While wearing the helmet, you have darkvision out to 60 feet.
Life Support Systems. You are immune to extreme weather conditions and extreme heat and cold.
Servo Motors. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Vox-Unit. The vox unit provides communication to any equipped with another vox unit in 4 miles.
Clunky Design. Due to the close quarters nature of the armor design the armor suffers from poor joint manipulation and articulation, You suffer a -10 to all movement speeds and have disadvantage on dexterity checks while wearing the armor.
Heavy Plating. Thanks to the close quarters nature of the armor the plates have been over lapped countless times, you gain resistance to bludgeoning, piercing, slashing, fire, and acid damage.
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