Mantle of Command (5e Spell)

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Mantle of Command
4th-level Enchantment
Casting time: 1 action
Range: Self (15 foot radius)
Components: V, S, M (A crown, scepter or standard worth at least 200 GP, note that this component may be ignored if you are wielding a magic weapon)
Duration: Concentration, up to 1 minute


Upon casting this spell, you and every creature of your choice within range gains 20 temporary hit points that last for the duration of the spell, or until they are reduced to 0. In addition, while the spell is active, every creature of your choice within this aura also adds 1d6 to the total of their attack rolls and saving throws.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the area of effect increases by 5 feet for every level of spell slot above 4th. For example, if cast as a 7th level spell, the area of effect is 30 feet.


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