Lost Prayer to the Sacred Winds (5e Equipment)
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Wondrous item, artifact (requires attunement by a spellcaster) Scriptures of the ancient winds, passed from generation to generation among the observers of ritual in service of the Anemo Archon. Countless hands have touched the now-yellowing pages of this book, though any prints they left have since been carried away by the wind. In the era when the Storm Lord reigned from his tower up high, desperate appeals filled the scriptures. Then, in the era when the sands of snow thawed, the joy of the sprouting greenery flooded the pages. In the days of yore, when the ruling aristocracy pulled at puppet strings to control the masses, The scriptures in the hands of slaves told of their envy and their desire for the thousand winds. The people of Mondstadt lived, endured, fought, rejoiced, and enjoyed freedom. As the precious years passed, the scriptures grew thicker and heavier. When Mondstadt was born anew, and the Church finally unshackled, The scriptures of the winds could bear no longer being confined to a shelf, And so the book took flight, left the Church's treasury and was gone. Like the winds of Mondstadt, and like the people of Mondstadt, It belonged to freedom and the winds. The elegant handwriting on the title page reads: Children of the Anemo Archon, heed these words:
DormantLet the Wind Lead The creature attuned to this tome gains an additional +10 movement speed. Guiding Winds When casting a spell or cantrip that requires an attack roll, reduce the critical strike range to 19-20. Legacy of the Winds The creature attuned to this tome may use the Forceful Breeze cantrip at will, and you have 1d4+1 charges which can be used to cast Healing Wind, Body of Air, Gust of Wind, and Whispering Wind. To cast any of these spells you must choose to either consume a charge, casting them at their base spell tier, or expend your own corresponding spell slot to cast them at the desired Tier. You reroll your number of charges at the end of a long rest. AwakenedRecommended Level: 10th Level Let the Wind Lead The creature attuned to this tome gains an additional +20 movement speed and cannot trigger attacks of opportunity. Guiding Winds When casting a spell or cantrip that requires an attack roll, reduce the critical strike range to 18-20. Boundless Winds Whenever the creature attuned to this tome deals elemental damage using a spell or cantrip, they deal additional damage equal to half of their proficiency bonus. Legacy of the Winds The creature attuned to this tome may use the Forceful Breeze cantrip at will, and you have 1d4+2 charges which can be used to cast Healing Wind, Gust of Wind, Body of Air, Whispering Wind, Windflower Wind Barrier, and Control Air. To cast any of these spells you must choose to either consume a charge, casting them at their base spell tier, or expend your own corresponding spell slot to cast them at the desired Tier. You reroll your number of charges at the end of a long rest. ExaltedRecommended Level: 16th Level Let the Wind Lead The creature attuned to this tome gains an additional +30 movement speed, cannot trigger attacks of opportunity, and is always considered under the effects of the freedom of movement spell. Guiding Winds When casting a spell or cantrip that requires an attack roll, reduce the critical strike range to 17-20. Boundless Winds Whenever the creature attuned to this tome deals elemental damage using a spell or cantrip, they deal additional damage equal to their proficiency bonus. Legacy of the Winds The creature attuned to this tome may use the Forceful Breeze cantrip at will, and you have 1d4+3 charges which can be used to cast Healing Wind, Gust of Wind, Body of Air, Whispering Wind, Windflower Wind Barrier, Control Air, Control Winds. To cast any of these spells you must choose to either consume a charge, casting them at their base spell tier, or expend your own corresponding spell slot to cast them at the desired Tier. You reroll your number of charges at the end of a long rest. Embrace of Barbatos The creature attuned Investiture of Wind on either themselves or an ally without requiring concentration on the spell once per long rest. |
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