Lich's Staff of Magic (5e Equipment)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 12:42, 11 January 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Scales.png This page is of questionable balance. Reason: You shouldn't have to spend anything to attune to an item, there should only be requirements (such as being a spellcaster) to do so. In addition, a magic item shouldn't have properties based on the attuned statistics and the item has the potential to store far to many spell slots (7/8 would be more appropriate). Also, you can't gave negative charges on an item.

You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Staff, legendary (You must spend at least 1 hour and 12 levels worth of spell slots to attune to the Lich's Staff of Magic (Spell slots must be paid immediately and cannot be paid overtime. Other creatures may pay spell slots as well, but the staff will attune to the creature that paid the most spell slots.))

This staff and arcane focus is a source of magic to aid those that do not possess an infinite wellspring of magic. The creatures, attuned to the staff or not, can spend spell slots on the staff while touching it to store them. The maximum amount of spell slots that can be stored is equal to the attuned creature's Intelligence modifier times 4 (minimum 0). The attuned creature may use the stored spell slots instead their own. In addition, every dusk the Lich's Staff of Magic gains 1d4+half the attuned creature's Intelligence modifier spell slots (rounded down. If the result is negative, subtract the result from the spell slots stored. If the Lich's Staff of Magic reaches -5 spell slots or lower, the staff immediately puts a major curse on the attuned creature. If destroyed though means such as a Wish spell, then the creature that destroyed it get a major curse. Then roll on the wild magic surge table and that happens, with area effects centered on the staff. Effects that normally only target you targets every creature within 40 feet of the staff. Attacks that are rolled attack the attuned creature. Other results will be made negative by the discretion of the DM).

Back to Main Page5e HomebrewEquipmentStaves

Home of user-generated,
homebrew pages!