Heroic Intervention (5e Spell)
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5th-level Abjuration | |
Casting time: | 1 reaction, which you take when another creature casts a spell or makes an attack roll |
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Range: | 30 feet |
Components: | V, S |
Duration: | Instantaneous |
You conjure a heroic aura of protection, warding off harm to all your allies. When you cast this spell, choose any number of creatures within range. Until the end of the turn, these creatures gain immunity to all damage, cannot die, automatically pass all death saving throws, and cannot gain conditions.
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