Helena's Nail (5e Equipment)

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Wondrous item, artifact

One of the nails that crucified Jesus Christ as per the biblical recount, this small, mundane-looking iron nail contains the holy essence of the son of God.


Monster of God. As an action, a creature may drive the Nail into their heart. Vines slowly replace their body, and they gain the following features. Many Monster of God features require a creature to make a saving throw. The DC for this saving throw is equal to 8 + your Strength modifier + your Proficiency bonus.

  • This is my Body. Your Strength score increases by +4. This can extend your Strength score above 20. Your movement speed increases by +15 ft. You regain 2d4 hit points at the end of each of your turns, and can not be killed instantly.
  • Holy Touch. A Monster of God's melee attacks against Aberrations, Fiends, Undead, and any other unholy creatures deal an additional 3d10 radiant damage.
  • Vine Manipulation. A Monster of God's melee attacks gain +10 ft. of reach. As an action, they may attempt to wrap a creature within 15 ft. in vines. They must attempt a Strength saving throw or become restrained for 1 minute. They may retry this saving throw at the end of each of their turns. A Monster of God may add their Strength modifier to their AC until the beginning of their next turn as an action, or half as much (rounded up) as a bonus action or reaction to being targeted by an attack. A partial bonus can stack with another partial bonus once.
  • New Personality. You gain new personality traits, determined by rolling once on the table following this item description. These traits override any conflicting personality trait, ideal, bond, or flaw.
  • Slaying God's Monster. A creature may attempt to remove the Nail as an action while grappling the Monster of God, making an Athletics check. On a success, the creature is no longer a Monster of God, becomes incapacitated, and dies after 6 seconds (1 round). On a failure, the Monster of God can immediately take the Attack action against the creature as a reaction.


Destroying the Helena's Nail. Helena's Nail can be damaged, but not destroyed by effects such as the disintegrate spell, as easily as any other iron nail, though it is markedly immune to weathering. However, any object forged out of the greatest portion of the Nail retains its power. The only way to rid the world of the Nail's power is for a creature that would be effected by Holy Touch to become a Monster of God, after which the Nail is reduced to a typical nail and they lose their ungodliness.

Anderson-nail.jpg Head_Regeneration.jpg
A man holding [the Nail] and the same man having become a [Monster of God].
Roll Personality Trait Ideal Bond Flaw
1 I treat all beings, even enemies, with respect. Charity. I always help those in need. (Good) I have a favorite religious hymn that I constantly hum. I am too quick to judge others.
2 I won't tell a lie. Faith. I choose to follow the tenets of a particular lawful good deity to the letter. (Lawful) I must keep a written record of my beliefs and the sins that I witness. When finished, this book will be my gift to the multiverse. I often forgiveness too readily.
3 I refuse to speak, actions are all that matter. Responsibility. It is the duty of the strong to protect the weak. (Lawful) I have cherished memories of Nazareth, though I've only seen this bucolic town in dreams. I will sacrifice innocent lives for the greater good.
4 I cut right to the chase in every conversation. Respect. All people deserve to be treated with dignity. (Good) I would die for those who fight beside me, regardless of their faults. Flaw? What flaw? I am flawless; utter perfection!
5 I often quote (or misquote) religious texts. Righteousness. This world will be rid of the unholy no matter what. (Lawful) The Nail has chosen me. I shall not fail to wield it justly. I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6 I anger quickly when I witness cruelty or injustice. Redemption. All creatures are capable of change for the better. (Good) I sought the Nail's power to rid the world of a specific evil, I grant it no quarter. I disregard those who do not support my plans, for my calling is higher than all others.
7 My praise and trust are earned and never given freely.
8 I like everything clean and organized.
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