Heat Shot (5e Spell)
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2nd-level conjuration | |
Casting time: | 1 action |
---|---|
Range: | 120 feet |
Components: | S, M (a small pebble) |
Duration: | Instantaneous |
You hurl a molten rock, inflicting damage and melting even the strongest of armor. Make a ranged spell attack against one target in range. On a hit, the target takes 1d8 fire damage. If a hit target is wearing non-magical metal armor, it becomes damaged and the target suffers -1 AC. The target's armor is rendered useless after it reaches a -5 AC, and is destroyed beyond repair by normal means.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, it deals an additional 1d8 damage and causes affected armor to suffer an additional -1 penalty for each slot above 2nd.
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