Harpy Hunter (Berserk Supplement)

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Harpy Hunter[edit]

Medium humanoid (Harpy), any alignment


Armor Class 14 (natural armor)
Hit Points 63 (14d8)
Speed 25 ft., fly 50 ft.


STR DEX CON INT WIS CHA
10 (+0) 20 (+5) 10 (+0) 10 (+0) 14 (+2) 10 (+0)

Saving Throws Dex +8, Wis +5
Skills Acrobatics +8, Perception +5, Sleight of Hand +8, Stealth +8
Senses passive Perception 15
Languages Harpy
Challenge 6 (2,300 XP)


Flyby. The harpy doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Sight. The harpy has advantage on Wisdom (Perception) checks that rely on sight.

Snatcher. While the harpy is grappling a creature, it can make a talon attack against the creature it is grappling as a bonus action.

ACTIONS

Multiattack. The harpy makes two attacks with its talons.

Talon. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 5) bludgeoning damage.


Harpy.jpg
[Source].

The strongest of harpies, hunters descend on centaurs and cockatrices with a flurry of talons before retreating high into the sky. They are the smartest, and often oldest of their flock, and typically determine their roosting grounds.


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