5e SRD:Centaur
This material is published under the OGL 1.0a. |
Centaur
Large monstrosity, neutral good Armor Class 12
Skills Athletics +6, Perception +3, Survival +3 Charge. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage. ACTIONSMultiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow. Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
|
Back to Main Page → 5e System Reference Document → Creatures → Monsters