Hands of Elements (5e Spell)
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4th-level evocation | |
Casting time: | 1 bonus action |
---|---|
Range: | Self |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
Your hands become engulfed with energy that you can toss towards your enemies. Choose acid, cold, fire, lightning, or thunder; for the duration, you can use an action to hurl a blast of energy of the chosen type towards a point you can see within 120 feet. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw, taking 4d6 damage of the chosen type on a failed save or half as much on a success.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
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