Glass Cannon (5e Equipment)

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Glass Cannon

Large object
Armor Class: 13
Weight: {{{weight}}}
Hit Points: 20
Damage immunities: poison, psychic
Damage Vulnerabilities: bludgeoning, piercing and slashing damage
Cost:
Wondrous Item, Uncommon

The glass cannon is a weapon created with sand and magic. It is used as an artillery piece in desert battles, where it can be crafted on-site faster than a mundane cannon. It fires a cluster of glass shards which spread out to shred infantry. A glass cannon does not last for long: they are often taken out by enemy catapults before they can fire, or they shatter themselves with their forceful blasts.

Loading the cannon is merely a matter of pouring a bucketful of sand down the barrel. Before it can be fired, the cannon must be loaded and aimed. It takes one action to load the weapon, one action to aim it, and one action to fire it.

Shredding Shot: The cannon fires glass shards in a 60-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 25 (7d6) slashing damage on a failed save, or half as much damage on a successful one. The cannon deals 5 (2d4) slashing damage to itself.

I_broke_my_glass____Cannon__by_bloodskrawl.jpg
Glass Cannon by bloodskrawl at deviantArt

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