Gaslight (5e Spell)

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Gaslight
2nd-level Enchantment (ritual)
Casting time: 1 action
Range: 60 feet
Components: V
Duration: Until dispelled


One creature within 60 feet and actively engaged in conversation with you must succeed on a Wisdom saving throw. On a failed save, you alter its memories, based on a single sentence you say. This doesn't affect what it currently can perceive, only past experiences or recollections.

If the creature encounters any experience or information that conflicts with the altered memories, it must make another Wisdom saving throw,taking 2d6 psychic damage on a failed save, or ending the spell on itself on a success.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, it deals an additional 1d6 psychic damage for every slot level above 1st.

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