Frost Demon Commoner (Dragon Ball Supplement)
From D&D Wiki
Small humanoid (Frost Demon), neutral evil Armor Class 14 (Natural Armor)
Saving Throws Dex +6, Wis +3 Ki. The Frost Demon has 10 ki points which they can expend. All ki points are regained at the end of a long rest. Evasion. When the Frost Demon is targeted by an area effect that lets them make a Dexterity saving throw to take only half damage, such as fireball, they instead take no damage if they succeed on the saving throw, and only half damage if they fail the save. Built for Space. The Frost Demon doesn't require oxygen and is not affected by high altitude, extreme heat, and extreme cold. Incredible Durability (1/day). When the Frost Demon would be reduced to 0 hit points, they instead drop to 1 hit point. Dexterous Tail. The Frost Demon has a long tail longer than either of their arms. They cannot hold a weapon this tail. Small objects may be carried and manipulated as though the tail had half their Strength score with fine manipulations, such as lockpicking or untying knots, being rolled at disadvantage, additionally, they can make unarmed strikes with their tail. ACTIONSUnarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage. See the Frost Demon Commoner's known Techniques
REACTIONSDeflect Missile. When the Frost Demon is hit by a ranged attack, they reduce its damage by 17 (1d10 + 12). If this reduces it to 0, they may make an unarmed strike with a range of 20/60 feet. |
Description]]. |
Back to Main Page → 5e Homebrew → Creatures
Back to Main Page → 5e Homebrew → Campaign Settings → Dragon Ball → Bestiary