Fallen Meteor (5e Spell)

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Fallen Meteor
5th-level evocation (ritual)
Casting time: 1 action
Range: 300 feet
Components: V, S, M (a piece of rock taken from an earth elemental or a piece of of ember from a fire elemental, which the spell consumes)
Duration: Instantaneous

A bright streak of light that appears in the sky when a meteorite is heated to incandescence in the atmosphere. Your spell conjures a 10 foot wide chunk of burning rock from the sky to any point in range. Each creature within a 30 foot radius of the impact must make a Dexterity saving throw; on a failed save, the creature takes 4d6 bludgeoning damage and 4d6 fire damage, and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.

As Ritual. When casting this spell as a ritual, the impact radius increases to 60 feet. The fire and bludgeoning damage both increase to 6d6. On a failed save a creature is both deafened and knocked prone.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, for every level above 5th the impact radius increases by 10 feet and the fire damage increases by 1d6.

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