Elite Soldier (FMA Supplement)
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Medium humanoid, lawful neutral Armor Class 18 (natural armor)
Saving Throws Str +6, Dex +8 Calm Precision. The soldier gains a +1 bonus to damage rolls when making ranged or thrown attacks with weapons (included in attack). At the beginning of each of their turns, they may take aim. Until the beginning of their next turn, their movement speed drops to 0, they ignore the loading quality of weapons they are proficient with, and they gain a +1 bonus to ranged attack rolls. Tactical Stance. While wielding a firearm and no melee weapon, the soldier gains a +1 bonus to their AC and damage rolls (included in AC and attack). Action Surge (1/Short or Long Rest). On their turn, the soldier takes an additional action and bonus action. Steady Aim (3/Short or Long Rest). As a bonus action, the soldier gains the following on all attacks against a creature they can see that is within range of a ranged weapon they are wielding until the end of their turn:
Indomitable (1/Long Rest). The solder may retry one saving throw they fail Close-Quarters Shooting. Making a ranged attack roll while within 5 feet of an enemy doesn’t impose disadvantage on the soldier's roll. In addition, if the soldier hit a creature within 5 feet of them with a ranged attack on their turn, that creature can’t take reactions until the end of this turn. ACTIONSMultiattack. The soldier makes two shortsword, battle rifle, or pistol attacks. Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. Battle Rifle. Ranged Weapon Attack: +8 to hit, range 120/1200 ft., one target. Hit: 15 (3d6 + 4) piercing damage. Must be reloaded as an action after 20 shots. Handgun. Ranged Weapon Attack: +8 to hit, range 30/300 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Must be reloaded after 12 shots. Second Wind (1/Short or Long Rest). As a bonus action, the soldier regains 15 (1d10 + 10) hit points. Careful Eyes. The soldier takes the search action as a bonus action.
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Defending Amestris's borders and command centers, elite soldiers are only outranked by officers and state alchemists, with their most prominent concentration being at the northern border with Drachma in Fort Briggs. |
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