Elite Artifice Eye (5e Equipment)

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Wondrous item, rare (requires attunement)

A more complicated version of a standard prosthetic eye. This item appears as a small metal sphere with a ruby set into one end, and a tangle of wires and bits of metal coming out of the other. You may insert the eye into the eye socket of a willing creature with a missing or removed eye (including yourself) by passing a DC 15 Wisdom (Medicine) check. On a roll below 5, the creature takes 3d6 piercing damage.

While this item is inside your eye socket, you may use a bonus action to emit a thin, burning beam from the eye at up to three targets you can see within 90 feet of you. When you make the attack, you do so with a bonus of +9. On a hit, you deal 1d4 fire damage to each target hit and ignite all flammable objects hit, but not being worn. This item does not replicate the vision of a normal eye, and requires a second medicine check to remove, with the same result of failure as the one needed to insert it.


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