Electric Lizalfos (5e Creature)
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Medium humanoid (lizalfos), neutral evil
Hold Breath. The lizalfos can hold its breath for 30 minutes.
Shocking Aura. The electric lizalfos constantly emits a low level of electricity. Any creature that grapples it, or is grappled by it, takes 7 (2d6) lightning damage and forces the grapple to immediately end. If the lizalfos is submerged in water, any creature in the same water takes 7 (2d6) lightning damage at the start of its turn if it is within 5 feet of the lizalfos, or during its turn if it moves within 5 feet for the first time.
Weak Point. The horn of a chameleon lizalfos is bizarrely sensitive against disjointed strikes. If a called shot specifically targets this horn and hits, the lizalfos is knocked prone on the spot, and it conjures a Lightning Field around itself involuntarily even if it hasn't recharged.
Multiattack. The lizalfos makes two attacks.
Lizal Boomerang. Melee or Ranged Weapon Attack. +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Lightning Field (Recharge 5-6). The lizalfos generates a spherical, visible sphere of electricity around itself out to a radius of 15 feet. Any creature within this radius must make a DC 13 Constitution saving throw. It takes 21 (6d6) lightning damage on a failure, and half as much on a success.
Electric lizalfos are variety of chameleon lizalfos has adapted to particularly dry climates, recognizable for their yellowish-green hue. Although this lizalfos can no longer conjure powerful acids, its body constantly generates a field of electricity that it can intensity into large fields of lightning. Electric courses through its body so thoroughly that the horn sprung from its face glows and flickers like a massive firefly.
- Lizalfos, the race to which this creature belongs
- Chameleon lizalfos, the subrace to which this creature belongs
- Golden lizalfos, an exceptionally powerful form of chameleon lizalfos noted for its bright coloration