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This page was marked as abandoned on 19:29, 29 August 2024 (MDT) because: Issue(s) unaddressed for over a year. (discuss)
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This page is incomplete and/or lacking flavor. Reason: Is this a Doomwheel, a Doomflayer, or a Doomwflayer? References to "Skaven" mean this should probably have a copyright disclaimer. Unless this uses wood or coal, this should probably have the Modern category, have the Futuristic category, or be converted into a magic item. Cost is currently unusable. Missing Constitution, size, classification, and HP, etc. Current no actions other than move.
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vehicle
Creature Capacity:
Cargo Capacity:
Travel Pace: 45 feet
Cost:
Weight: 600 lb.
STR
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DEX
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CON
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INT
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WIS
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CHA
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17 (+3)
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12 (+1)
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(Expression error: Unexpected > operator.Expression error: Unexpected / operator.)
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0
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0
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0
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Actions
Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.
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Armor Class
Hit Points
Control:
Armor Class
Hit Points
Movement:
Armor Class
Hit Points
Weapon:
Armor Class
Hit Points
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A Hellish contraption, a Doomwflayer is a motorcycle-like vehicle driven by a stormvermin or a warpclaw engineer. They are for all intents and purposes, the cavalry of the Skaven forces, capable of delivering hammering attacks with the massive hellish wheel with twisted and sharpened blade of metal.
- Variant Cost
Much scrap, yes yes!
Watercraft Feature. Whenever it moves and it goes into a creatures space, the creature must succeed on a DC 14 Dexterity saving throw or take 4d6 slashing damage from the wheel and be knocked prone if the creature is Large or smaller. On a success, the creature takes half the damage and isn't knocked prone.
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Back to Main Page → 5e Homebrew → Equipment → Mounts and Vehicles
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