Divine Feats (Duality&Dice 5e Homebrew)
Part of the Duality&Dice 5e Homebrew, all available feats to be given at ASI levels.
Contents
Divine Feats[edit]
The feats of Duality&Dice, not made for simple 5e campaigns. The immense power granted puts you on the level of gods.
Background Feats[edit]
Your ancestry seems to have been in close contact with a Divine being, leading to a greater connection to Zenire. You gain the following benefits.
You have no parents, or any family for that matter, the loneliness has led you to become self sufficient. You gain the following benefits.
You are struggling with an addiction, while it doesn't necessarily affect combat, it will affect your daily life. You gain the following benefits.
While you may not have been able to access the true power of your Divinity, you were able to control your Zenire before unlocking your power. You gain the following benefits.
You've spent your days in the wild, hunting for food and being generally better at surviving than other kids. You gain the following benefits.
You're more than a one trick pony, you're a multi trick pony. You gain the following benefits.
By nature, you tend to be less pure with your intentions, people say you have cold feet. You gain the following benefits.
A one in a trillion chance, you were not just blessed by one god, but two. You gain the following benefits.
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Body Feats[edit]
Prerequisites: 16 in Strength, 4th Level You have decent muscle mass allowing you to hold back many forces. You gain the following benefits.
Prerequisites: 16 in Strength You were strong before being blessed, now you're even stronger. You gain the following benefits.
Prerequisites: 22 in Strength, Strong Build By mixing Zenire into your muscles, you've reached even greater heights of power. You gain the following benefits.
Prerequisites: 35 in Strength, Superhuman Strength Your strength has become nearly immeasurable thanks to Zenire. You gain the following benefits.
Prerequisites: 16 in Dexterity, 4th Level You have quick feet and swift reactions. You gain the following benefits.
Prerequisites: 16 in Dexterity Thanks to your access to the power of Zenire, you have been able to improve your reflexes. You gain the following benefits.
Prerequisites: 22 in Dexterity, Heightened Reflexes With Zenire flowing through your body, it let's your body react before your brain. You gain the following benefits.
Prerequisites: 35 in Dexterity, Subconscious Instinct Zenire gives you agility beyond the speed of light. You gain the following benefits.
Prerequisites: 16 in Constitution, 4th Level You have a strong will and an unstoppable soul. You gain the following benefits.
Prerequisites: 16 in Constitution With the power of Zenire, your tough self got even tougher. You gain the following benefits.
Prerequisites: 22 in Constitution, Iron Body The Zenire in your body has molded your body to withstand maximum punishment. You gain the following benefits.
Prerequisites: 35 in Constitution, Made of Steel Zenire hardens your skin to even take blows from the gods. You gain the following benefits.
Prerequisites: 16 in Intelligence, 4th Level Your gigabrain is hard to invade. You gain the following benefits.
Prerequisites: 16 in Intelligence You didn't think it possible, but the Zenire in your body has been able to improve your brain. You gain the following benefits.
Prerequisites: 22 in Intelligence, Improved Mind The Zenire that surrounds your mind has made all functions work faster and more efficiently. You gain the following benefits.
Prerequisites: 35 in Intelligence, Genius Among Men You think faster than you can even fathom. You gain the following benefits.
Prerequisites: 16 in Wisdom, 4th Level You have been through it all, and can read almost any situation. You gain the following benefits.
Prerequisites: 16 in Wisdom Being at one with the world was possible, but Zenire has made everything so much easier. You gain the following benefits.
Prerequisites: 22 in Wisdom, Zoned Thoughts
Prerequisites: 35 in Wisdom, Calm Mindscape
Prerequisites: 16 in Charisma, 4th Level You have overwhelming confidence in your abilities. You gain the following benefits.
Prerequisites: 16 in Charisma Communicating with people never was so easy, thanks to your newfound Zenire. You gain the following benefits.
Prerequisites: 22 in Charisma, Impeccable Speech Thanks to Zenire, your natural actions and speech are attractive to everybody. You gain the following benefits.
Prerequisites: 35 in Charisma, Masterful Charm You have reached godly levels of social status. You gain the following benefits.
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Combat Feats[edit]
Prerequisites: None Your hand to hand combat is beyond what is humanly possible. You gain the following benefits.
Prerequisites: Adventurous Specialization, 7th level or higher You no longer attack with reckless abandon, instead taking on a true form of unarmed combat. You gain the following benefits.
Prerequisites: Mastered Martial Arts, Dexterity of at least 26 Your hand to hand combat is now so divine, people don't even see your punches. You gain the following benefits.
Prerequisites: Adventurous Specialization, Extra Attack(3) Beating down opponents, even when the odds are against you. You gain the following benefits.
Prerequisites: Hands Fast As Lightning, At least 60 Zenire It's not always possible to do what we want to do, but it's important to believe in something before you actually do it. You gain the following benefits.
Prerequisites: At least a 17 Strength and Dexterity Score, Proficiency in Sleight of Hand The art of the sword, a very simple art. Yet when refined, can be stronger than even a Divinity. You gain the following benefits.
Prerequisites: At least 26 in Strength and Dexterity, Blade Master Feat The path of weaponry will lead to victory. You gain the following benefits.
Prerequisites: Weapons Expert Feat, At least 60 Zenire Is this a reference to something? Either way, it appears you got stronger so who cares. You gain the following benefits.
Prerequisites: At least 30 in Dexterity. Any gun is a complete threat in your hands. You gain the following benefits.
Prerequisites: Landed 4 melee Critical Hits in a single combat Wait a second, we're in the wrong frickin' anime. You gain the following benefits.
Prerequisites: Showtime. We're Confidant.
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Combat Style Feats[edit]
Prerequisites: Level 10 or higher, 26 Dexterity or higher, Extra Attack (4), have landed at least 10 attacks in a single round Mentor: The Kreidegott A special martial arts style created by the Kreidegott. The ultimate fighting style based around counterattacks and multiattacks. You gain the following benefits.
Orbital Onslaught The art of rapid rotations allowing for constant attacks with no chance of counter attack.
Ballisong Beatdown The mastery of the butterfly knife allowing for flawless rapid attacks. Requires any form of Butterfly Knife
Unbound Unarmed Unleashed The active actions of punches and kicks which shatter opponents defenses. Cannot use weapons with this subset
Standard Slashing Shutdown The most basic variation of the 26-Hit Style, yet possibly the most deadly.
Frostbound Flurry A special expertise of the 26-Hit Style excelling in preventing enemy action. Requires Winter Blessing or (To be made)
Alchemy Assault
Prerequisites: Level 10 or higher, 26 Strength or higher, have landed a single attack dealing more than 3000 damage Mentor: Mura Hetsuterigan/(Undiscovered NPC) Why bother with all these attacks? Slash once and watch their heads fall. You gain the following benefits.
Prerequisites: Level 10 or higher, 26 Dexterity or higher, must have killed at least 10 creatures through the One Shot One Kill feature of Firearms Mentor: The Kreidegott/(Undiscovered NPC) Iron at your hip. Steady hand. Enemies gone. You gain the following benefits.
Prerequisites: Level 10 or higher, 26 Dexterity or higher, must have Action Surge. Mentor: Shalina/Roland This is this, and that is that. When the die strikes nine, the end is nigh. You gain the following benefits.
Prerequisites: Level 10 or higher, 26 Charisma or higher, Masterful Charm Feat. Mentor: Aqua Aubert Whether or not people are here doesn't matter. Make those glowsticks shine. You gain the following benefits.
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Zenire Feats[edit]
Prerequisites: At least 30 Zenire You have been able to tap into the hidden well of Zenire in your soul. You gain the following beneifts.
Prerequisites: Zenire Within Unlock the well of power within. Break the restraints of your will. You gain the following benefits
Prerequisites: At least 50 Zenire, at least level 5 The power of your Divinity leaks into your everyday Zenire usage. You gain the following benefits.
Prerequisites: At least 50 Zenire, at least level 8, Rubedo Level Alchemy, Zenire Divinity Culmination While Zenire itself can only be formatted into your Divinity or physical ability, there are some formats in which you can gain adaptability. You gain the following benefits.
Prerequisites: At least 40 Zenire You have gained the ability to add an extra well of Zenire within yourself. You gain the following benefits.
Prerequisites: Zenire Battery Zenire flows like any other energy, use it. You gain the following benefits.
Prerequisites: At least 50 Zenire You have perfected the art of utilizing Zenire within. You gain the following benefits.
Prerequisites: Zenire Flow Zenire usage is like breathing to you. You gain the following benefits.
Prerequisites: At least 60 Zenire, At least 7th Level The ability to use Zenire to it's absolute maximum.
Prerequisites: At least 100 Zenire, Zenire Mastery Your Zenire has compacted against itself due to lacking the proper volume to contain itself. You gain the following benefits.
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Zenire Control Feats[edit]
Prerequisites: At least 60 Zenire A unique ability which can be learned by anybody with any Divinity. An unstoppable defense if used properly. You gain the following benefits.
Prerequisites: Zenire Pressure, At least 80 Zenire, Cannot have Softened Pressure or Hardened Pressure Your overwhelming amount of Zenire has improved you Zenire Pressure too impossible heights. You gain the following benefits.
Prerequisites: Zenire Pressure, Zenire Overpressured, At least 200 Zenire Your Zenire is so overwhelming that almost nothing can even stand against you. You gain the following benefits.
Prerequisites: Zenire Pressure, Cannot have Softened Pressure or Zenire Overpressured You have molded your Zenire Pressure to better handle base line aggression. You gain the following benefits.
Prerequisites: Hardened Pressure You have molded your Zenire to deter close ranged combatants. You gain the following benefits.
Prerequisites: Zenire Pressure, Cannot have Hardened Pressure or Zenire Overpressured You have molded your Zenire Pressure to better handle indirect damage. You gain the following benefits.
Prerequisites: Softened Pressure You have a great defensive Zenire Pressure that can even defend allies. You gain the following benefits.
Prerequisites: Either Black Hole Density Zenire, Spiked Pressure, or Expanded Pressure, at least 1000 Zenire, and at least level 20
Prerequisites: Zenire Pressure
Prerequisites: At least 100 Zenire The flow of Zenire exporting from yourself causes subtle amounts of shifting in your luck. You gain the following benefits.
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Boons[edit]
Boons are special boosts only granted to those who can forge the path. These cannot be taken as feats.
Forsaken Boons[edit]
The Karma flowing within your soul does corrupt you, but it also grants power. You gain the following benefits.
Karma flows through you just as Zenire. You gain the following benefits.
Karma forces your body to act on it's own. You gain the following benefits.
Prerequisites: Requires a Evil or Chaotic Alignment Those thoughts, always lingering in your mind. They are so loud. You gain the following benefits.
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Divine Boons[edit]
Prerequisites: 50 Strength Strength that could lift the heavens. You gain the following benefits.
Prerequisites: 50 Dexterity Speed and agility so perfected, it's nearly impossible to hit you. You gain the following benefits.
Prerequisites: 50 Constitution Durability that some gods cannot achieve. You gain the following benefits.
Prerequisites: 50 Intelligence A mind evolved to a level of divinity. You gain the following benefits.
Prerequisites: 50 Wisdom A soul that cannot be wavered and has reached enlightenment. You gain the following benefits.
Prerequisites: 50 Charisma A voice of authority that is rumored to command even the gods. You gain the following benefits.
Prerequisites: 400 Zenire, At least 4 Zenire Feats Does Zenire envelop your body, or does you body encase the power within? You gain the following benefits.
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