Destroyer Armor (5e Equipment)
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Armor (plate), artifact (requires attunement by a creature with at least 20 Strength and 20 Constitution) This ancient armor was built to contain a vast amount of energy from the gods. Its power is undisputed, and its durability far more than any other armor. It's to be worn with great pride, for whoever wears this armor will be near indestructible. While wearing this armor, you have a +4 bonus to your AC. Untouchable Immunity. When you are damaged by an attack, as a reaction, you may reduce the damage taken from that attack to 0. This property may be used 3 times, and this armor regains all expended uses daily at dawn. Super Charged Beam. As an action, you may a concentrated beam of energy in a 120 foot by 5 foot line in front of you. Each creature in the area must make a DC 20 Dexterity saving throw. A target takes 12d10 fire and 12d10 radiant damage on a failed save, or half as much damage on a successful one. This property may be used 2 times, and this armor regains all expended uses daily at dawn. Super Speed Flight. While wearing this armor, you have a flying speed of 70 feet.
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