Cursed Keese (5e Creature)
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Cursed Keese[edit]
Tiny undead, neutral evil Armor Class 14 (natural armor)
Saving Throws Con +2 Dark Cloak. The keese’s body is eternally burning with magical darkness, which out to a range of 5 feet reduces dim light to darkness and bright light to dim light. Any creature which directly touches it takes 7 (2d6) necrotic damage and is incapacitated until the end of its next turn. Sunlight Sensitivity. While in sunlight, the keese has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Undead Fortitude. If damage reduces the keese to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the keese drops to 1 hit point instead. ACTIONSBite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target is exposed to the keese’s dark cloak.
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The body of a cursed keese is that of an animated bat skeleton, wrapped in blackish violet flames, and glaring with glowing yellow eyes. Undead Nature. A cursed keese doesn't require air, food, drink, or sleep. |
See also[edit]
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