Cursed Devil Sword (5e Equipment)

From D&D Wiki

Jump to: navigation, search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Chainsaw Man franchise, and/or include content directly affiliated with and/or owned by Tatsuki Fujimoto. D&D Wiki neither claims nor implies any rights to Chainsaw Man copyrights, trademarks, or logos, nor any owned by Tatsuki Fujimoto. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Weapon (Katana), Legendary (requires attunement)

This sword is a +3 sword made from the cursed Devil, before attuning, the cursed Devil makes it aware to the user that you can use this sword and sign a contract with him but it is going to be cutting chunks of the users life span with each successful hit from the blade and will not age, the lifespan taken away from you will vary depending on the ability, if you are ageless the devil can give you at least 1,000 years or longer (depends on the DM), as a bonus action you can ask the sword "How many years do I have left?" Doing so, the cursed Devil will give you the years you have left but not the month nor day or second, once asking the devil. There is nothing you can do to boost ones life span with magical or mundane means, expending your life span mean a breach of contract, witch mean the sword disappears and you do not regain the years lost to the sword. This sword is colored black but looks like any other ordinary katana after inspection. You have life charges, your life charges = to how many years the cursed Devil tells you the years you have left and takes a free action to expend points.

Heavy Hitter When making a successful attack 1 year of your life can be expended to deal an additional 2d8 slashing damage and 3d8 force damage.

Forceful Eruption As an action, you may expend 5 years from your life and point your sword to any creature that you can see, then you must beat the targets AC, on a successful hit, a powerful circular force deals 5d10 force damage, afterward the target must make a DC 19 strength saving throw, on a fail the target is sent flying 30 ft away from the user, on a success, the target stays where they are, if the damage manages to drop a creature to 0 hit points, the target a hole is shot through their heart, if the target is a creature of importance, has legendary actions or has multiple hearts, this does not happen, if the creature has multiple hearts and all are destroyed they die.

Forward Slice, Destruction for the Frightened As an action, you may expend 25 years of your life and make a huge horizontal slice that stretches into a 30 ft wide and 15 ft tall slice in the air, any creature in the range must make a DC 19 constitution saving throw, on a fail, the target takes 3d10 slashing damage and 4d10 force damage, then they just make a DC 18 wisdom saving throw or they are frightened for a minute, the effected creature can reroll the save after the end of each of their turn. On a success, the target takes half damage and does not need to roll to be possibly frightened.

Forward Slice, Obliteration for the Weak As an action, you may expend 50 years of your life and make a huge horizontal slice that stretches into a 30 ft wide and 15 ft tall slice in the air, any creature in the range must make a DC 19 constitution saving throw, on a fail, the target takes 7d10 force damage and 3d10 slashing damage, if a creature has at least 50 hit points or fewer they get obliterated and cut in half, any creature with 51 hit points or higher must make a DC 19 strength saving throw or fall prone for 3 turns, a creature can reroll the save at the end of each of its turn, if the creature that has dropped 50 hit points or fewer and they are a creature of importance, has legendary actions or has multiple hearts, this does not happen but instead they take an additional 2d10 force damage.

Paralyzing Explosion As an action, you may expend all your years left but one, charging the katana to explode, anyone but you and your allies, in a 60 ft radius must make a DC 21 constitution saving throw, on a fail, the target is paralyzed for a minute and can reroll the save at the end of its turn, if you have at least 50 years left to live your damage you deal is 6d10 force damage, if you have at least 100 years left to live your damage you deal is 7d10 force damage, if you have at least 500 years left to live your damage you deal is 9d10 force damage, on a success the target takes half damage and is not paralyzed.


Curse. This weapon is cursed. Until you cancel the deal with the cursed Devil or die. While cursed each chosen strike you can take years off your life, depending on the ability.

0.00
(0 votes)

Back to Main Page5e HomebrewEquipmentCursed Items

Home of user-generated,
homebrew pages!


Advertisements: