Crocodile Hollow (Soul Society Supplement)
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Crocodile Hollow[edit]
Medium undead (Hollow), chaotic evil Armor Class 11 (Natural Armor)
Saving Throws Dex +3, Wis +2 Invisible Force. The crocodile Hollow is considered invisible to creatures without at least 1 level in the Hollow, Soul Reaper, Quincy or Fullbringer classes. Siege Monster. The crocodile Hollow deals twice as much damage to objects and structures. Reiryoku. The crocodile Hollow 15 Reiryoku points. Every time they use a reiryoku point it is spent. They recover all Reiryoku points lost in a long rest. Hollow Regeneration. While the crocodile Hollow is in the Hueco Mundo plane, it will regain 2 (1d4) hit points at the beggining of every minute that passes. Hold Breath. The crocodile hollow can hold its breath for 15 minutes. ACTIONSBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage. The target is grappled (escape dc 14) Until this grapple ends, the target is restrained, and the crocodile hollow can't bite another target.
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MutationWhen using this hollow, it will have a specific set of mutations it uses. You must choose three of the base hollow mutations located in the Hollow class. |