Combat Time Stop (5e Spell)

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Combat Time Stop
9th-level transmutation
Casting time: 1 bonus action
Range: Self
Components: V
Duration: Instantaneous

You stop the flow of time for six seconds for everyone but yourself. No time passes for other creatures, while you take one additional turn - in addition to the current turn - during which you can use actions and move as normal.

This spell ends after both the current and the additional turn have been completed, or if you move to a place more than 1,000 feet from the location where you cast it.

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