Bloodborne Weaponry (5e Equipment)
Hunter's Choice
The following weapon descriptions are intended to be used alongside the Bloodborne Hunter homebrew class. They require their own proficiency. If used without said class, the following all count as martial weapons. Weapons with the trick property can gain additional properties as a bonus action, but doing so reduces their damage die to a number listed in parenthesis. If a weapon has the versatile and trick property, the trick property's damage die is listed as (one-handed damage/two-handed damage). Removing the effects of the trick property can be done as a bonus action.
Saw CleaverMelee Weapons
A rough, serrated saw blade with a handle. Swings outward to transform into a large cleaver, gaining the Reach property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Threaded CaneMelee Weapons
A hard metal cane for beating beasts. Transforms into a bladed whip, gaining the Reach property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Saw SpearMelee Weapons
A weapon similar to the Saw Cleaver. Transforms into a large, serrated spear, gaining the Reach property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Hunter's AxeMelee Weapons
An axe used to cleave beasts in two. The handle extends, gaining the Two-Handed, Reach, and Heavy properties. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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KirkhammerMelee Weapons
A silver sword of the Church Hunters. Can be slid and locked into an enormous hammer, gaining the Heavy and Two-Handed properties. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Ludwig's Holy BladeMelee Weapons
Another silver sword of the Church, this blade can combine with its sheath to create an enormous longsword, gaining the Heavy and Two-Handed properties. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Blade of MercyMelee Weapons
A curved blade made of a meteoric alloy. Can be split into two smaller blades, both gaining the Light property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Rifle SpearMelee Weapons
A large spear. Can be transformed into a rifle with the spearhead as a bayonet, gaining the Ammunition (range 50/75) and Reload (5 shots) properties. This weapon fires Renaissance bullets. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Stake DriverMelee Weapons
A pointed stake attached to a piston gauntlet on one's arm. Can be primed, massively increasing damage. This trick property benefit is lost after 1 attack is made. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Burial BladeMelee Weapons
A curved sword with a blade of meteoric alloy. Can be attached to a shaft to form an enormous scythe, gaining the Reach and Two-Handed properties. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Logarius' WheelMelee Weapons
This weapon is literally a wagon wheel. Transforming this weapon splits the wheel into two connected wheels. While transformed, you can use an action or bonus action to "rev" the wheel. For every rev, your next attack deals an additional 1d4 bludgeoning damage will be added to your next attack. Your rev count is reduced by 1 at the beginning of each of your turns and when you make a successful attack with it. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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ChikageMelee Weapons
A katana used by the denizens of Cainhurst. Sheathing it and redrawing it covers the blade in blood, losing the Versatile property and gaining the Two-Handed property. While it is transformed, you take 1d4 necrotic damage at the end of each of your turns, and this damage cannot be reduced in any way. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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BloodletterMelee Weapons
A mace with spikes jutting from the tip. You can impale yourself upon the spikes, taking 3d6 necrotic damage. The club grows longer, becoming an enormous morning star made of blood, gaining the Two-Handed property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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TonitrusMelee Weapons
An iron morning star with a sparking head. Can be struck against a surface to coat the mace in lightning. This trick property benefit lasts until the beginning of your next turn. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Beast CutterMelee Weapons
A large, serrated club. Can be broken apart into a long, threaded whip, gaining the Finesse and Reach properties. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Boom HammerMelee Weapons
A large hammer with a furnace in the head. Can be struck to light the furnace. This trick property benefit lasts until the beginning of your next turn. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Simon's Bow BladeMelee Weapons
A curved sword of Simon the Church hunter. Can be transformed into a metal bow, losing the Versatile property, and gaining the Two-handed property and Ammunition (range 200/800) properties. Uses arrows as ammunition. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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RakuyoMelee Weapons
Double-bladed weapon of Lady Maria. Can be split into two smaller swords, each losing the Versatile property and gaining the Light property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Whirligig SawMelee Weapons
A club that can be fitted to two whirling saw blades, losing the Versatile property, and gaining the Two-Handed property. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Kos ParasiteMelee Weapons
This parasite temporarily turns your arm into a long tentacle. Can be allowed to turn your other arm into another tentacle. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Hunter PistolRanged Weapons
A simple pistol used by hunters. Uses Renaissance bullets as ammunition. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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Hunter's BlunderbussRanged Weapons
Firearm used by hunters. Its barrel can be widened, attacking all creatures in a 10 ft. cone in front of you. Uses Renaissance bullets as ammunition. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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RosmarinusRanged Weapons
Effectively an ancient precursor to the modern humidifier, a rosmarinus sprays a cloud of holy mist imbued with unknown properties to eat away at any unholy monstrosities. Spreads a cloud of fog in front of you, eating away at the life of those trapped inside. This weapon uses your Wisdom modifier instead of your Dexterity modifier. Humanoids, Beasts, Plants, and Constructs are immune to this weapon. Uses the hunter's Silver Bullets as its ammunition, though the exact manner of conversion from bullet to steam is unknown. Back to Main Page → 5e Homebrew → Equipment → Weapons |
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FlamesprayerRanged Weapons
A Renaissance flamethrower, a flamesprayer bears more similarities to a rosmarinus rather than a modern flamethrower. Uses the hunter's Silver Bullets as its ammunition. Back to Main Page → 5e Homebrew → Equipment → Weapons }} |
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