Blood Tentacles (5e Spell)

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Blood Tentacles
1st-level Necromancy
Casting time: 1 Reaction, which you take when a creature takes physical or necrótic damage
Range: 30 feet
Components: V, S
Duration: Instantaneous

You target a creature within range that has just received bludgeoning, piercing, necrótic or slashing damage and manipulate the blood that spills out of its wound, creating blood tentacles that lash out in every direction. Any creature within 10 feet of the target must make a dexterity saving throw or take 2d8 slashing damage. Creatures that don't have blood cannot be targeted by this spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher the damage increases in 1d8 for every spell slot level above first.

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