Blood Blade, Variant 2 (5e Spell)

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Blood Blade (Variant)
Necromancy cantrip
Casting time: 1 bonus action
Range: Self
Components: S
Duration: Concentration, up to 1 minute


You create a blade out of your own blood to use as a weapon.

You lose hit points equal to 1d6 plus your spellcasting ability modifier, and create your choice of a dagger, shortsword, or longsword that is made up of your own blood in your free hand. The weapon is magical, you gain proficiency with this weapon and you can use your spellcasting ability for the attack and damage rolls of melee attacks using that weapon. When the spell ends, the weapon becomes just a puddle of blood. The spell ends if you let go of the weapon.

At Higher Levels. Damage of this spell and weapon bonus increases when you reach 5th level (2d6 and +1), 11th level (3d6 and +2), and 17th level (4d6 and +3).

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