Blinding Necrostrike (5e Spell)
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2nd-level Necromancy | |
Casting time: | 1 bonus action |
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Range: | Self |
Components: | V |
Duration: | Concentration, up to 1 minute |
The next time you hit a creature with a melee weapon attack during this spell's duration, your weapon flares with pitch-black energy, and the attack deals an extra 2d8 necrotic damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. The creature may repeat the save at the end of each of their turns, ending the effect on a success.
At Higher Levels. When you cast this spell at 3rd level or higher, it deals an additional 1d8 damage for every level above 2nd.
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