Blinding Necrostrike (5e Spell)

From D&D Wiki

Jump to: navigation, search
Blinding Necrostrike
2nd-level Necromancy
Casting time: 1 bonus action
Range: Self
Components: V
Duration: Concentration, up to 1 minute

The next time you hit a creature with a melee weapon attack during this spell's duration, your weapon flares with pitch-black energy, and the attack deals an extra 2d8 necrotic damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. The creature may repeat the save at the end of each of their turns, ending the effect on a success.

At Higher Levels. When you cast this spell at 3rd level or higher, it deals an additional 1d8 damage for every level above 2nd.

(0 votes)

Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!