Blade of Blood (5e Spell)
1st-level Transmutation | |
Casting time: | 1 bonus action |
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Range: | Self |
Components: | V, S, M (a drop of your own blood) |
Duration: | Concentration, up to 1 minute |
You cut yourself, causing the blood to assume the shape of a weapon, that drips to spatter in thick, viscous drops upon the ground. When you form the weapon, choose its damage type: slashing, piercing or bludgeoning. Regardless of form, the weapon is considered a simple light melee weapon you are proficient with.
The weapon damage die equals to your hit dice, and you use your spellcasting ability modifier for attacks and damage rolls with it. In addition, the weapon is infused with baleful energy, causing additional 1d6 necrotic damage on a hit.
When you hit a creature with the blood weapon, you can choose to lose 5 hit points to empower the weapon, causing additional 2d6 necrotic damage.
If you drop the weapon or otherwise lose contact with it, the weapon disappear
At Higher Levels. When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your concentration on the spell for up to 10 minutes. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 1 hour.
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