Bestow Inconvenience (5e Spell)

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Bestow Inconvenience
2nd-level Enchantment
Casting time: 1 action
Range: 30 feet
Components: V, S
Duration: Until Dispelled


You implant a curse inside a creature's mind within range that turns its own mind or body against it in some small way. The target must make a Wisdom saving throw, becoming inflicted with an inconvenience from the table below on a failed save until the effect is dispelled. You may roll for one at random, or choose one at your discretion. The spell fails if the target's Intelligence score is 5 or lower.

Inconvenience Table[edit]
d20 Result
1 The creature gets a stuffy nose for 2d10 minutes every 24 hours.
2 The creature briefly forgets its own name once every 1d4 days.
3 The creature overcharges itself by 1 cp whenever it makes a financial transaction.
4 The creature involuntarily sneezes whenever it sees the color orange for the first time in a 24-hour period.
5 Every 2 weeks, the creature spontaneously gets a fit of hiccups that lasts for 2d10 minutes.
6 The creature involuntarily blinks twice as often.
7 The creature's perception of the color green shifts slightly more toward yellow.
8 The creature thinks it is 3 inches taller than it really is.
9 The creature becomes mildly allergic to pollen.
10 The creature becomes unable to remember what swords are called.
11 One of the creature's limbs twitches spontaneously once every 1d6 hours.
12 The creature's sense of hearing becomes slightly duller.
13 The creature becomes repulsed by sweet-tasting foods.
14 The creature now snores in its sleep.
15 The creature's hands ache slightly.
16 The creature becomes paranoid that it is being watched by a duck.
17 The creature constantly smells the scent of almonds.
18 The creature wakes up five minutes later than normal whenever it sleeps.
19 The creature habitually grinds its teeth together every 2d12 minutes.
20 The creature's feet perpetually feel cold.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the DC for the saving throw increases by 2 for every slot level above 2nd.

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