Bacar Queen (5e Creature)
Bacar Queen[edit]
Huge monstrosity, lawful neutral Armor Class 9
Skills Athletics +4, Perception +1 Colony Intelligence. The bacar's Intelligence score increases by 1 for each additional bacar within 20 feet of it, and by 2 for each bacar queen within 20 feet of it to a maximum of 20. Keen Smell. The bacar has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The bacar has advantage on an attack roll against a creature if at least one of the bacar's allies is within 5 feet of the creature and the ally isn't incapacitated. Innate Spellcasting. The bacar's innate spellcasting ability is Intelligence (spell save DC 10). The bacar can innately cast the following spells, requiring no material components: At will: command (bacar only), mind sliver ACTIONSBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) piercing damage, and the target is grappled (escape DC 14). Until the grapple ends, the target is restrained, and the bacar can't bite another target. Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (3d4 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 3 (1d6) poison damage on a failed save, or half as much damage on a successful one. Mutate. One giant ant within 20 feet of the bacar becomes a bacar.
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A bacar queen is a massive bacar who acts as a psionic core and sole egg layer within a colony. If all of a bacar colony's queens are slain, not only is the colony without a means of laying eggs, but the psionic power of each bacar fades without the influence of their queen, reducing them to nothing more than giant ants. |
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