Axe of the Hoardsmen (5e Equipment)

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Weapon (battleaxe), rare (major) (requires attunement)

The Hoardsmen, powerful groups of raiders and looters, once reigned terror over the civilized world. Clusters of them came from everywhere, from the far reaches of the uncivilized world to the ransacked towns that became sudden recruitment centers. It was thought that this grasp of terror over the world was unending.

It is not known how they vanished. Some believe mass infighting occurred, as the groups tore each other apart when they ran out of raiding to be done. A certain legend persists though, that small groups of adventurers managed to drive back the scourge over the lands into an immense, infinitely spiraling tomb, where they remain to this day. No one knows where this presumably infinitely immense necropolis is, but the fact that half undead warriors sporting ancient Hoardsmen iconography appear occasionally seems to lend credence to the idea.

The axe itself is fairly simple. Rumored to be wielded by the great lords that once held rule over these unruly warbands, they were not known for particular magical or smithing capability. While nothing spectacular physically, it is believed to be infested with the spirits of presumably thousands of dead Hoardsmen, and the attuned can beckon these long dead warriors back into physical form.

Magical. You have a +1 to attack and damage rolls made with this magic weapon.

Beckon the Hoard. This magic weapon has 4 charges. While in combat, you can use a bonus action to expend a charge and summon a thug in an unoccupied space you can see within 10 feet of you. This thug is friendly towards you and your allies, and acts on your initiative. The thug and its equipment disappear after it dies or combat ends. The weapon regains all expended charges daily at dawn.

5.00
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